Approved Links
Only the following links are permitted in this server. Any link not on this list may be removed, and users who post harmful, fraudulent, or malicious links will be permanently banned.
General Server Rules
Depending on the nature or severity of an infraction, punishments may be escalated. Repeated violations or multiple rule breaks may result in an immediate ban.
League & Member Rules
Rules governing drafts, franchise structure, rosters, and member conduct within the league.
- League drafts will be held every 5 seasons.
- Each draft will consist of 3 rounds.
- Each franchise owner will receive 1 pick per round.
- Draft order will be determined by RFL staff through randomization or a predetermined order.
- Only registered free agents are eligible to be drafted.
- The RFL must maintain an equal number of franchises in the AFC and NFC.
- RFL staff may make conference adjustments to keep both conferences balanced.
- Franchise owners must comply with conference changes made by league staff.
- Transferring team records is strictly prohibited.
- Trades must be agreed upon by both franchise owners.
- Disbanding a franchise may result in a penalty or suspension.
- Franchise owners are responsible for scheduling games with opposing teams.
- Franchise owners are responsible for uploading game stats in the designated RFL stats channel.
- Walk-on stats do not count toward official statistics.
- Walk-ons are not allowed during the playoffs.
- New members automatically become free agents until they are drafted or signed by a franchise.
- Franchise owners have full discretion over who they sign.
- Teams may have a maximum of 8 players on their roster.
- Teams must have a minimum of 5 players entering the playoffs.
- No signings are allowed during the playoffs.
- Players are expected to remain active and loyal to their team.
- Leaving or refusing to play without a valid reason may result in a penalty or suspension.
- Repeated inactivity may result in removal from the RFL.
- Players may not intentionally sell, sabotage, or grief their team.
- Players may not switch teams outside of the league's approved trade/signing periods.
Gameplay Rules
- Games must be played in a 4v4 to 6v6 format.
- Going for it on 4th down is only allowed from the 40-yard line or closer.
QB Run Limit
Run limits are for builds and are based on your quarterback. Each QB archetype has a maximum number of designed runs allowed per game.
Double Jumping
Intentional Grounding
OL Roll Rule
Player Count Rules
Defensive Stacking
Administrative Abuse
Go For It (GFI) Rules
- On 4th down, a team may choose to go for the first down instead of punting.
- If the offense fails to reach the required distance, possession goes to the opposing team at the end of the play.
- The referee must announce the required distance before the play begins.
No Angling Rule
Kickoff Rules
Schedule Rules
- Each team has a maximum of 17 games per season.
- Each player has a maximum of 17 games per season.
- Teams must play at least 4 games to qualify for the playoffs.
- Matchups are not specifically assigned or scheduled by the league.
- There are no strict deadlines for when games must be played.
- Teams are expected to communicate with each other and play their games to maintain league activity.
- Refusing to play without a valid reason may result in a forfeit.
- Leaving a game early without approval may result in a forfeit.
- Once a team or player reaches the 17-game limit, they may not play additional games until the playoffs.
- If a quarterback exceeds the 17-game limit, that quarterback is ineligible to play additional regular-season games.
- Franchise owners are responsible for ensuring their team does not exceed the 17-game limit.
Playoff Rules
- Walk-ons are not allowed in the playoffs.
- No player signings are allowed during the playoffs.
- Teams must have at least 5 players entering the playoffs.
- Players and teams must remain within the 17-game limit.
- Any player suspended during the season may be ruled ineligible for playoffs depending on the severity of the offense.
Hacking & Exploiting
- Hacking and exploiting are strictly prohibited.
- Glitches — including but not limited to double jumping — are considered a form of exploiting and are strictly prohibited.
- If a player is suspended for hacking, all stats recorded before the suspension may be removed.
- A player suspended for hacking will be ineligible for league awards.
- The use of glitches or exploits may result in suspension or other disciplinary action.
- The final punishment will be determined by RFL higher-ups based on the severity of the offense.
Doxxing & Privacy
Leaking
Offseason Rules
- Players may request trades or releases during the offseason without normal in-season restrictions.
- Free agents may sign with any team unless a draft or other restriction is active.
- Team relocation must be approved by RFL staff.
- New teams may be added or removed during the offseason depending on league activity.
- Teams must remain active during the offseason to retain their spot in the RFL.
- Members may become franchise owners with approval from RFL staff.
Franchise Owner Rules
- Franchise owners are responsible for maintaining an active roster.
- Franchise owners are responsible for scheduling games.
- Franchise owners must ensure their team follows all RFL rules.
- Franchise owners may not intentionally sell, sabotage, or grief their franchise.
- Franchise owners may not transfer their team's records to another franchise.
- Disbanding a franchise without approval may result in disciplinary action.
Staff Rules
Enforcement
All official RFL officials have the authority to enforce penalties during official games.
Repeated violations may result in:
- Additional penalties
- Suspensions
- Loss of stats
- Forfeits
- Removal from a team
- Removal from the RFL
- Permanent bans
The final punishment for serious offenses will be determined by RFL higher-ups.
Important Reminders
- 17 games maximum per player and team per season.
- 8 players maximum per team.
- 5 players minimum entering the playoffs.
- No signings during playoffs.
- No walk-ons in playoffs.
- No glitches.
- No double jumping.
- No hacking or exploiting.
- No doxxing.
- No leaking private RFL information.
- No intentional team griefing or selling.
- Administrative abuse will result in removal from the position.
If you have any questions regarding the rules, contact an RFL moderator or administrator.
Additional Rules
- Staff have final say on all matters
- Requests are not guaranteed to be granted
- Frivolous or bad-faith support tickets will result in disciplinary action
- All support requests must go through the support server
- Possession of hacking or cheating software, regardless of whether it is used, is a violation of the rules
- Forfeiting a game to prevent a potential record from being broken will result in a suspension
Updates & Amendments
Dated rule changes and clarifications will be posted here as the rulebook grows. RFL is a brand new league — check back regularly as gameplay rules, salary cap details, franchise ownership rules, and more are added throughout Season 1.
- Double jumping is now explicitly listed as a prohibited glitch under its own dedicated section.
- The Gameplay Rules and Hacking & Exploiting sections have been updated to reference double jumping directly.
- Violations carry a 10-yard penalty, escalating to suspension for repeated or intentional use.